Tag Archives: erlang-based game servers

  • Ruby & Erlang: at Scale with Style
    2012-05-28 Erlang Central


    In the world of social gaming with massive amounts of users, the classic architecture of web application does not cut it anymore. Wooga has already innovated quite a bit introducing stateful erlang-based game servers. Now it is time to push the limits even further. Follow along the evolution of game servers at Wooga and get an in-depth look into the next-generation backend putting the combined forces of erlang and Ruby to work. Learn how scalability, reliability, concurrency control and be ...

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